The Nightmare

The Nightmare brings a hauntingly thrilling GD experience from Demon Pack 3 with Easy Demon 10-star difficulty of the creator Jax. The entire level blends eerie visuals, fast-paced transitions, and layered beats that demand both precision and focus. Smoothly connected cube, ball, and ship sections build a seamless yet terrifying momentum that keeps you on edge. Start the round and face your darkest rhythmic test now!

DETAILED GAMEPLAY: THE NIGHTMARE BREAKDOWN

The Nightmare features a continuous rhythm adventure with alternating various icon forms. Every gravity shift, portal, and mirrored terrain demands sharp timing and total focus to progress.

0–20% (The Long Ball Segment)

The journey begins with a sticky rolling ball across tight tunnels filled with spikes and dual gravity portals. Balanced movement between upper and lower walls defines early survival before entering the curved tunnel of rising tension.

21–34% (Cube in the Mirror Portal)

Direction shifts mark this segment, where cube jumps align with yellow pads and floating rings. Each landing requires perfect rhythm control to evade saw blades and thorn fences amid mirrored transitions.

35–46% (Return of the Ball)

A familiar ball state continues as purple spikes line the walls, most of them harmless. Smooth terrain reading and sharp momentum control secure the route through narrow gaps and blocky paths.

47–69% (The Ship and Cube Chain)

Alternating cube and ship patterns introduce flashing columns and tight slopes synchronized to the beat. Following gear-like visual cues helps avoid deadly collisions while keeping rhythm intact between quick transitions.

70–84% (The Second Mirror Portal)

Another direction reversal appears with dense spikes and limited movement space. Ball mechanics return alongside gravity portals, keeping every bounce critical to maintaining path alignment.

85–100% (The Final Sprint)

A fast cube section ends this nightmare with chained jumps over narrow gaps and dangerous spikes. One final ship glides before returning to cube form, seals victory with a perfectly timed leap.

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