Kappaclysm

OVERVIEW: CHAOTIC KAPPACLYSM ADVENTURE AWAITS

Kappaclysm is a Harder 6-star collaboration by Glittershroom and Evasium, part of the Blade Pack and Chaos Gauntlet. As the only level that appears in both Map Packs and Gauntlets, this user level features tight timings, dynamic transformations, and unexpected obstacles. Start the adventure now to face its chaotic rhythm!

Gameplay Breakdown: Stage-by-Stage Journey

Kappaclysm combines classic cube, wave, ball, and ship segments into a flowing sequence of challenges.

  • 0-14% (Cube & Ball Start): The round opens with a simple cube segment, jumping over platforms and spikes. It quickly transitions to a sticky ball section, rolling across blue orbs and pink cushions while maintaining a moderate speed.
  • 15-35% (Wave & Ship Maze): The wave segment introduces steep slopes resembling a spike-filled maze. The pace increases as the player navigates jungle-path blocks and fences, then transitions to a ship flying through a narrowing space.
  • 36-49% (Cube & Ship Passage): Returning to cube form, the character jumps onto platforms and blue cushions before entering a short tunnel. The player controls the ship through steady flight with consistent spike and terrain patterns.
  • 50-67% (Tricky Cube & Ball Sequence): The terrain becomes more intricate with cubes touching jumping orbs and landing on blocks to avoid spikes and cogs. A short ball segment follows, featuring rapid clicks and narrow passages enhanced by flashing lights.
  • 68-80% (Ship Steady Flight): The ship segment demands precise flight through spikes and wall obstacles. Dual-block gameplay occurs briefly, allowing one or two characters to pass, maintaining rhythm and careful alignment.
  • 81-90% (Wave Slope): The wave section continues at a similar speed with extended slopes and narrow terrain. Players navigate smoothly to avoid collisions while maintaining pace throughout the longer wave segment.
  • 91-100% (Final Cube & Ship): The last cube segment involves blue cushions and a short ship slide. The character navigates between the two creators’ names and avoids the final spikes, ending the chaotic journey successfully.
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